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Email thread about Atari ST MIDIMAZE
The maze game on the Atari ST was called MIDIMAZE (Hybrid Arts 1987). It was a staple at the Computer Game Developer's Conference up until it got corporate. Lukas Arts folks used to have a couple of suites set up to play MIDIMAZE and MULE 24/7.
MIDIMAZE made a comeback in 1990 when it was published by Bullet-Proof Software as Faceball 2000 for the Game Boy. It was the first, multiplayer 1st person shooter on a handheld game machine.
David Nolte <david@bluelavawireless.com>
Honolulu, HI USA - Monday, August 26, 2002 at 15:29:41 (CDT)
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Raph,
Just read your timeline (linked off of LumTheMad). Very nice, but a few comments are in order.
1) The original Zork, started in 1977, was written by me, Marc Blank (note spelling), Tim Anderson, and Bruce Daniels. Infocom wasn't founded until 1979.
2) One source for Zork is that I was in the game D&D group, which was mostly BBN people, that Wil Crowther was in. Not at the same time, though; I think I actually replaced him when we dropped out.
3) I notice a 3d FPS in 1989 mentioned. Don't forget MazeWars, a Mac-only product from MacroMind (now MacroMedia). It was based on the Xerox Alto MazeWars, which was based on my and Greg Thompson's Maze for the Imlac PDS-1 with PDP-10 as server. We wrote this in (umm) 1974. It was based on a single-player Maze-exploring game Greg brought with him to MIT from NASA. Maze was 3D first-person perspective with up to eight players, any of whom could be robotic. The graphics were a _bit_ less compelling than Quake. You could also chat with the other players.
Best,
Dave Lebling
Dave Lebling <dlebling@shore.net>
USA - Thursday, April 12, 2001 at 08:22:29 (CDT)
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